AI Insights · Timothy · October 2021
Performance of Top 5 Dragon Games on Unified Platform in Central America, Q3 2021
In Q3 2021, the top dragon-themed games in Central America showed varied trends in downloads, revenue, and active users, with some apps experiencing significant fluctuations.
Performance of Top 5 Dragon Games on Unified Platform in Central America, Q3 2021
In the third quarter of 2021, the top dragon-themed games in Central America showed varied trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the performance of these popular titles.
Dragon City - Breed & Battle! from Socialpoint experienced a notable fluctuation in weekly revenue, peaking at approximately $23.9K in the last week of August. Weekly downloads saw a decline from 36.6K at the start of the quarter to 22.6K by the end. Active users also showed a downward trend, starting at 702K and dropping to around 576K by the last week of September.
Frost & Flame: King of Avalon by FunPlus International AG showed a peak in weekly revenue at $22.8K mid-July, but experienced a decline to $12.2K by the end of September. Downloads decreased significantly from 7.1K at the beginning of the quarter to 1.5K by the end. Active users followed a downward trend from 24.1K to 8K over the same period.
Merge Dragons! from Gram Games saw its highest weekly revenue at $7.1K in early August. Downloads had a notable increase towards the end of the quarter, rising from 919 in early September to 3.7K by the end of the month. Active users fluctuated slightly but ended the quarter with a slight increase from 30.5K to 27.3K.
War Dragons by Pocket Gems, Inc. experienced a peak in weekly revenue at $4K in mid-August. Downloads showed a spike mid-quarter, reaching 1.4K in the week of August 23. Active users had a small increase from 3.6K at the beginning of the quarter to 3.9K by the end of September.
Dragon Mania Legends from Gameloft saw its highest weekly revenue at $2.6K at the end of August. Downloads fluctuated, peaking at 15.6K in the same period and then decreasing to 11K by the end of September. Active users remained relatively stable, starting at 79.9K and ending at 65.6K.
For more detailed insights and data, visit Sensor Tower.